COMI: Jerky camera movement
|Reported by:||eriktorbjorn||Owned by:||Kirben|
|Game:||Monkey Island 3|
Latest ScummVM SVN snapshot English version of the game
I tried The Curse of Monkey Island in Wine briefly, and noticed that the camera movement in the original is a bit smoother than in ScummVM when it follows Guybrush around. In ScummVM, the speed of the movement changes noticeably, while in the original the speed looks more constant.
There is a change I can make to ScummVM that makes it look more like the original to me, and the change makes at least some sense. In ScummEngine_v7::setCameraFollows() there is this:
if (VAR(VAR_CAMERA_SPEED_X) < 8) VAR(VAR_CAMERA_SPEED_X) = 8;
if (VAR(VAR_CAMERA_SPEED_Y) < 8) VAR(VAR_CAMERA_SPEED_Y) = 8;
This makes the camera speed at *least* 8 (pixels?). If I change the "<" to ">", making the camera speed at *most* 8, it looks better to me. But is it correct?
Ticket imported from: #2580705. Ticket imported from: bugs/4145.
Change History (15)
comment:3 by , 12 years ago
|Summary:||CMI: Jerky camera movement → COMI: Jerky camera movement|