Opened 21 years ago

Closed 21 years ago

Last modified 19 years ago

#1113 closed defect (fixed)

Audio volume levels ignored

Reported by: SF/quietust Owned by:
Priority: normal Component: Engine: Sky
Version: Keywords:
Cc: Game: Beneath a Steel Sky

Description

Running ScummVM 0.5.0 (release) under win32

If I try to specify the SFX, Music, or Master volume levels when playing BASS, the values get ignored.

For example, I ran G:\scummvm>scummvm -m1 -o1 -s1 -psky-floppy sky and the music/sfx were as loud as they usually were (they should have been almost totally silent).

Oddly enough, the in-game music volume bar (in the F5 menu) was at the bottom, but adjusting it had no effect.

Ticket imported from: #782586. Ticket imported from: bugs/1113.

Change History (5)

comment:1 by lavosspawn, 21 years ago

hmm, strange. It works here. it ignored them, for music as well as sfx? which kind of music? adlib/midi/mt32?

comment:2 by SF/quietust, 21 years ago

I didn't specify anything special for music, and there's nothing in the config file. As far as I can tell, it's using Windows MIDI.

Also, sound effects weren't being affected either (during the intro, the helicopter noise and the crash were still played at normal volume).

comment:3 by lavosspawn, 21 years ago

fixed, as far as possible. because of our backend, the sfx volume is still ignored for CD versions, though.

comment:4 by lavosspawn, 21 years ago

Resolution: fixed
Status: newclosed

comment:5 by fingolfin, 19 years ago

Component: Engine: Sky
Game: Beneath a Steel Sky
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