Opened 16 years ago

Closed 16 years ago

Last modified 14 years ago

#1113 closed defect (fixed)

Audio volume levels ignored

Reported by: SF/quietust Owned by:
Priority: normal Component: Engine: Sky
Keywords: Cc:
Game: Beneath a Steel Sky


Running ScummVM 0.5.0 (release) under win32

If I try to specify the SFX, Music, or Master volume
levels when playing BASS, the values get ignored.

For example, I ran
G:\scummvm>scummvm -m1 -o1 -s1 -psky-floppy sky
and the music/sfx were as loud as they usually were
(they should have been almost totally silent).

Oddly enough, the in-game music volume bar (in the F5
menu) was at the bottom, but adjusting it had no effect.

Ticket imported from: #782586. Ticket imported from: bugs/1113.

Change History (5)

comment:1 Changed 16 years ago by lavosspawn

hmm, strange. It works here.
it ignored them, for music as well as sfx?
which kind of music? adlib/midi/mt32?

comment:2 Changed 16 years ago by SF/quietust

I didn't specify anything special for music, and there's nothing
in the config file. As far as I can tell, it's using Windows MIDI.

Also, sound effects weren't being affected either (during the
intro, the helicopter noise and the crash were still played at
normal volume).

comment:3 Changed 16 years ago by lavosspawn

fixed, as far as possible. because of our backend, the sfx
volume is still ignored for CD versions, though.

comment:4 Changed 16 years ago by lavosspawn

Resolution: fixed
Status: newclosed

comment:5 Changed 14 years ago by fingolfin

Component: Engine: Sky
Game: Beneath a Steel Sky
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