Opened 15 years ago

Closed 7 years ago

#4515 closed defect (fixed)

MANIAC V1: Problems with Fred sprite during cutscene

Reported by: hkzlab Owned by: sev-
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Maniac Mansion

Description

At the end of the game (Meteor Police Path) when you turn off the machine in the lab, Dr. Fred sprite is pointing on back or right direction, but you see the mouth "talking" animation facing the player overimposed the sprite. I have attached a screenshot to better explain the problem. I'll also attach a savegame, where you just need to "turn off" the switch immediately to trigger the bug. Tested with 1.0.0 branch, svn rev. 43032. Maniac Mansion V1, english, DOS.

Ticket imported from: #2831963. Ticket imported from: bugs/4515.

Attachments (2)

scummvm00089.png (5.1 KB ) - added by hkzlab 15 years ago.
Maniac Mansion V1: fred sprite bug
maniac-v1.s10 (7.1 KB ) - added by hkzlab 15 years ago.
Maniac Mansion V1: savegame just before the bug

Download all attachments as: .zip

Change History (8)

by hkzlab, 15 years ago

Attachment: scummvm00089.png added

Maniac Mansion V1: fred sprite bug

by hkzlab, 15 years ago

Attachment: maniac-v1.s10 added

Maniac Mansion V1: savegame just before the bug

comment:1 by sev-, 15 years ago

Summary: MANIAC MANSION: Problems with Fred sprite during cutsceneMM: Problems with Fred sprite during cutscene

comment:2 by fingolfin, 13 years ago

Summary: MM: Problems with Fred sprite during cutsceneMANIAC C64: Problems with Fred sprite during cutscene

comment:3 by fingolfin, 13 years ago

Summary: MANIAC C64: Problems with Fred sprite during cutsceneMANIAC V1: Problems with Fred sprite during cutscene

comment:4 by digitall, 12 years ago

Still occurs with latest Git master and attached savegame: ScummVM 1.4.0git2591-g153e663-dirty (Oct 5 2011 20:45:39)

comment:5 by segrax, 7 years ago

Owner: set to segrax

comment:6 by sev-, 7 years ago

Owner: changed from segrax to sev-
Resolution: fixed
Status: newclosed

Fixed, just after 7 years. Kudos to segrax

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