Opened 15 years ago
Closed 8 years ago
#4515 closed defect (fixed)
MANIAC V1: Problems with Fred sprite during cutscene
Reported by: | hkzlab | Owned by: | sev- |
---|---|---|---|
Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Maniac Mansion |
Description
At the end of the game (Meteor Police Path) when you turn off the machine in the lab, Dr. Fred sprite is pointing on back or right direction, but you see the mouth "talking" animation facing the player overimposed the sprite. I have attached a screenshot to better explain the problem. I'll also attach a savegame, where you just need to "turn off" the switch immediately to trigger the bug. Tested with 1.0.0 branch, svn rev. 43032. Maniac Mansion V1, english, DOS.
Ticket imported from: #2831963. Ticket imported from: bugs/4515.
Attachments (2)
Change History (8)
by , 15 years ago
Attachment: | scummvm00089.png added |
---|
comment:1 by , 15 years ago
Summary: | MANIAC MANSION: Problems with Fred sprite during cutscene → MM: Problems with Fred sprite during cutscene |
---|
comment:2 by , 14 years ago
Summary: | MM: Problems with Fred sprite during cutscene → MANIAC C64: Problems with Fred sprite during cutscene |
---|
comment:3 by , 14 years ago
Summary: | MANIAC C64: Problems with Fred sprite during cutscene → MANIAC V1: Problems with Fred sprite during cutscene |
---|
comment:4 by , 13 years ago
Still occurs with latest Git master and attached savegame: ScummVM 1.4.0git2591-g153e663-dirty (Oct 5 2011 20:45:39)
comment:5 by , 8 years ago
Owner: | set to |
---|
comment:6 by , 8 years ago
Owner: | changed from | to
---|---|
Resolution: | → fixed |
Status: | new → closed |
Fixed, just after 7 years. Kudos to segrax
Maniac Mansion V1: fred sprite bug