Opened 7 years ago
Closed 4 years ago
#9825 closed defect (fixed)
SCI: KQ1 demo: Incorrect animation speed of characters
Reported by: | RogerW123 | Owned by: | sluicebox |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | King's Quest 1 |
Description
In the final scene of the King's Quest I (SCI) non-interactive demo, the leprechauns dance as they disappear. The dancing appears relative to your processor speed and is to fast.
Change History (2)
comment:1 by , 7 years ago
Summary: | Incorrect animation speed of characters → SCI: KQ1 demo: Incorrect animation speed of characters |
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comment:2 by , 4 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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Fixed in: 6841af484de6b96ca7b1caa0765c315d079e7958
Full details are on the patch notes, but it's not that the dance is relative to processor speed, it's that all those dancers dancing at the same time slowed down the whole program back then, so Sierra temporarily set the game speed to highest to compensate. The lag stopped long ago so the compensation makes it run awkwardly fast.