Opened 4 years ago

Closed 5 months ago

#9825 closed defect (fixed)

SCI: KQ1 demo: Incorrect animation speed of characters

Reported by: RogerW123 Owned by: sluicebox
Priority: normal Component: Engine: SCI
Version: Keywords:
Cc: Game: King's Quest 1

Description

In the final scene of the King's Quest I (SCI) non-interactive demo, the leprechauns dance as they disappear. The dancing appears relative to your processor speed and is to fast.

Change History (2)

comment:1 by csnover, 4 years ago

Summary: Incorrect animation speed of charactersSCI: KQ1 demo: Incorrect animation speed of characters

comment:2 by sluicebox, 5 months ago

Owner: set to sluicebox
Resolution: fixed
Status: newclosed

Fixed in: 6841af484de6b96ca7b1caa0765c315d079e7958

Full details are on the patch notes, but it's not that the dance is relative to processor speed, it's that all those dancers dancing at the same time slowed down the whole program back then, so Sierra temporarily set the game speed to highest to compensate. The lag stopped long ago so the compensation makes it run awkwardly fast.

Note: See TracTickets for help on using tickets.