Opened 11 months ago

Closed 7 months ago

#14841 closed defect (fixed)

ULTIMA8: Missing blood spray on player damage

Reported by: OMGPizzaGuy Owned by: OMGPizzaGuy
Priority: normal Component: Engine: Ultima
Version: Keywords:
Cc: Game: Ultima VIII: Pagan

Description

Version 2.8.0 - Missing blood spray on player damage
Most easily tested with forcefield maze in Hall of the Mountain King:
MainActor::teleport 31 18770 14054 120

Change History (2)

comment:1 by OMGPizzaGuy, 7 months ago

Blood spray appears to be a SpriteProcess with shape 620. In our implementation, this was only happening if the damage was from an actor. Loosening this to any "hitter" item will fix this issue for the forcefield maze.

comment:2 by OMGPizzaGuy, 7 months ago

Owner: set to OMGPizzaGuy
Resolution: fixed
Status: newclosed

In a0091635:

ULTIMA8: Spray blood when hit by any item for enough damage.
This allow blood sprays when damaged in the force field maze, which happens in the original game.
Fixes #14841

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