LOOM: Unknown Roland MIDI music events
|Reported by:||eriktorbjorn||Owned by:||eriktorbjorn|
Current SVN snapshot
English PC floppy version
At the very end of the clerics's music, there are some
MIDI events that our "RO" MIDI parser does not know how
to handle. They will pass through to the default MIDI
parser, which won't know what to do with them either.
The result is that the note will hang.
This probably isn't a regression. Most players will
have already opened the cage, thus ending the music,
long before the bug happens. I'm attaching a patch that
will turn these events into bogus META events, but that
makes the music sound slightly wrong.
Ticket imported from: #1498785. Ticket imported from: bugs/2650.