LOOM: Unknown Roland MIDI music events
Current SVN snapshot English PC floppy version
At the very end of the clerics's music, there are some MIDI events that our "RO" MIDI parser does not know how to handle. They will pass through to the default MIDI parser, which won't know what to do with them either.
The result is that the note will hang.
This probably isn't a regression. Most players will have already opened the cage, thus ending the music, long before the bug happens. I'm attaching a patch that will turn these events into bogus META events, but that makes the music sound slightly wrong.
Ticket imported from: #1498785. Ticket imported from: bugs/2650.