Opened 12 years ago

Closed 12 years ago

#3672 closed defect (fixed)

HoF: Odd behaviour when Zanthia gets killed(?)

Reported by: raziel- Owned by: lordhoto
Priority: normal Component: Engine: Kyra
Keywords: script Cc:
Game: Kyrandia 2

Description

ScummVM 0.12.0svn (Mar 27 2008 05:33:51) Features compiled in: Vorbis FLAC MP3 zLib MPEG2

Inside Vulcania one has to break down a stone door with help of a gem Triceratops, but if one stands in the wrong spot, Zanthia ought to be killed(?) by being thrown into the abyss. (If one stands before the little vulcano rather than the stone door)

In ScummVM Zanthia gets thrown in the abyss, but the game "locks" up after this (no death message or anything displayed), sometimes even resurrecting Zanthia on the spot were she was standing. The cursor has vanished too - one can reload a save game, though

Save Game attached, just use the cloth on the triceratops

The Legend of Kyrandia: Hand of Fate (English/CD)

AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)

Ticket imported from: #1926892. Ticket imported from: bugs/3672.

Attachments (1)

kyra2.008 (1.6 KB ) - added by raziel- 12 years ago.
Use the cloth on the Triceratops

Download all attachments as: .zip

Change History (5)

by raziel-, 12 years ago

Attachment: kyra2.008 added

Use the cloth on the Triceratops

comment:1 by lordhoto, 12 years ago

That's not 'odd' behavior it's just that since the GUI isn't implemented yet nothing happens after her death. :-)

comment:2 by lordhoto, 12 years ago

Owner: set to lordhoto

comment:3 by lordhoto, 12 years ago

Resolution: fixed
Status: newclosed

comment:4 by lordhoto, 12 years ago

Ok since that menu is now implemented, I'll close this bug report. Thanks for reporting.

Note: See TracTickets for help on using tickets.