Opened 2 years ago
Closed 2 years ago
#12186 closed defect (fixed)
GRIFFON: Game crashes when multiple enemies are attacked at the same time.
|Reported by:||RogerW123||Owned by:||athrxx|
On the 2nd and 3rd screen of game play. 1st screen to the right of starting a new game. If you move around until the enemies are close together then attack, the game will play multiple sound effects for each enemy hit. If there are to many, the game crashes with an insufficient sound handlers error.
Change History (5)
comment:1 by , 2 years ago
|Summary:||Game crashes when multiple enemies are attacked at the same time. → GRIFFON: Game crashes when multiple enemies are attacked at the same time.|
comment:2 by , 2 years ago
comment:3 by , 2 years ago
|Status:||new → pending|
This bug should have been fixed by the following commit:
@RogerW123: Please try testing with the next nightly build from:
comment:4 by , 2 years ago
The recent update did indeed fix the issues. I was playing the game on Windows 10 64bit build 20H2 and OSX High Sierra. The issue existed on both OS's and is now working fine on both.
comment:5 by , 2 years ago
|Status:||pending → closed|
ScummVM version (scummvm -v)
Your OS, including version and device if appropriate (Windows 10 build 1709 32-bit, Debian 9.2 x86_64, Android 7.0 on Samsung Galaxy S7, ...)
This bug may be platform specific so we would need to know what version of ScummVM you are using and on what Operating System.
I can try to replicate, but knowing what version you have tested and checking if you have tested with the last nightly build would be good: