Opened 20 years ago

Closed 20 years ago

Last modified 20 years ago

#1316 closed defect (fixed)

extract'd FT monster.sou doesn't contain all voices

Reported by: SF/khalek Owned by: eriktorbjorn
Priority: normal Component: Tools
Version: Keywords:
Cc: Game:

Description

When running the latest version of extract on the monster.sou file from FT and then running the game with the monster.so3 file I noticed several sounds missing from the intro, unknown as to whether it affects the rest of the game, but I'd imagine it would.

for example

WARNING: startTalkSound: did not find sound at offset 58112454 !! WARNING: startTalkSound: did not find sound at offset 58135417 !!

When corley walks into the bar.

and after in the limo

WARNING: startTalkSound: did not find sound at offset 58234527 !! WARNING: startTalkSound: did not find sound at offset 58293202 !! WARNING: startTalkSound: did not find sound at offset 58391873 !! WARNING: startTalkSound: did not find sound at offset 58418164 !!

latest CVS, GCC 3.3, Linux x86

Ticket imported from: #848015. Ticket imported from: bugs/1316.

Attachments (1)

extract-fix.diff (976 bytes ) - added by eriktorbjorn 20 years ago.
Untested patch against a November 24 CVS snapshot

Download all attachments as: .zip

Change History (5)

by eriktorbjorn, 20 years ago

Attachment: extract-fix.diff added

Untested patch against a November 24 CVS snapshot

comment:1 by eriktorbjorn, 20 years ago

Could you try the attached patch? I haven't had the chance to try it at all, but it fixes five lines that looked obviously bogus to me.

comment:2 by SF/khalek, 20 years ago

yes the patch seems to fix it

comment:3 by eriktorbjorn, 20 years ago

Good. I've applied the patch and I'm about to close this bug report. If there are other bugs lurking in the code, we'll just have to deal with those later.

Thanks for testing it!

comment:4 by eriktorbjorn, 20 years ago

Owner: set to eriktorbjorn
Resolution: fixed
Status: newclosed
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