#1316 closed defect (fixed)
extract'd FT monster.sou doesn't contain all voices
Reported by: | SF/khalek | Owned by: | eriktorbjorn |
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Priority: | normal | Component: | Tools |
Version: | Keywords: | ||
Cc: | Game: |
Description
When running the latest version of extract on the monster.sou file from FT and then running the game with the monster.so3 file I noticed several sounds missing from the intro, unknown as to whether it affects the rest of the game, but I'd imagine it would.
for example
WARNING: startTalkSound: did not find sound at offset 58112454 !! WARNING: startTalkSound: did not find sound at offset 58135417 !!
When corley walks into the bar.
and after in the limo
WARNING: startTalkSound: did not find sound at offset 58234527 !! WARNING: startTalkSound: did not find sound at offset 58293202 !! WARNING: startTalkSound: did not find sound at offset 58391873 !! WARNING: startTalkSound: did not find sound at offset 58418164 !!
latest CVS, GCC 3.3, Linux x86
Ticket imported from: #848015. Ticket imported from: bugs/1316.
Attachments (1)
Change History (5)
by , 21 years ago
Attachment: | extract-fix.diff added |
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comment:1 by , 21 years ago
Could you try the attached patch? I haven't had the chance to try it at all, but it fixes five lines that looked obviously bogus to me.
comment:3 by , 21 years ago
Good. I've applied the patch and I'm about to close this bug report. If there are other bugs lurking in the code, we'll just have to deal with those later.
Thanks for testing it!
comment:4 by , 21 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Untested patch against a November 24 CVS snapshot