Opened 16 years ago

Closed 16 years ago

Last modified 16 years ago

#1316 closed defect (fixed)

extract'd FT monster.sou doesn't contain all voices

Reported by: SF/khalek Owned by: eriktorbjorn
Priority: normal Component: Tools
Keywords: Cc:
Game:

Description

When running the latest version of extract on the
monster.sou file from FT and then running the game with
the monster.so3 file I noticed several sounds missing
from the intro, unknown as to whether it affects the
rest of the game, but I'd imagine it would.

for example

WARNING: startTalkSound: did not find sound at offset
58112454 !!
WARNING: startTalkSound: did not find sound at offset
58135417 !!

When corley walks into the bar.

and after in the limo

WARNING: startTalkSound: did not find sound at offset
58234527 !!
WARNING: startTalkSound: did not find sound at offset
58293202 !!
WARNING: startTalkSound: did not find sound at offset
58391873 !!
WARNING: startTalkSound: did not find sound at offset
58418164 !!

latest CVS, GCC 3.3, Linux x86

Ticket imported from: #848015. Ticket imported from: bugs/1316.

Attachments (1)

extract-fix.diff (976 bytes ) - added by eriktorbjorn 16 years ago.
Untested patch against a November 24 CVS snapshot

Download all attachments as: .zip

Change History (5)

by eriktorbjorn, 16 years ago

Attachment: extract-fix.diff added

Untested patch against a November 24 CVS snapshot

comment:1 by eriktorbjorn, 16 years ago

Could you try the attached patch? I haven't had the chance
to try it at all, but it fixes five lines that looked
obviously bogus to me.

comment:2 by SF/khalek, 16 years ago

yes the patch seems to fix it

comment:3 by eriktorbjorn, 16 years ago

Good. I've applied the patch and I'm about to close this bug
report. If there are other bugs lurking in the code, we'll
just have to deal with those later.

Thanks for testing it!

comment:4 by eriktorbjorn, 16 years ago

Owner: set to eriktorbjorn
Resolution: fixed
Status: newclosed
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