Opened 10 years ago

Closed 9 years ago

Last modified 9 years ago

#4447 closed defect (fixed)

AGI: KQ4: Dwarf sequence

Reported by: SF/dproudmoore Owned by: sev-
Priority: normal Component: Engine: AGI
Keywords: script Cc:
Game: King's Quest 4

Description

After cleaning the seven dwarfs' house, the message saying that you can hear them coming home appears and disappears too quickly to read unless the ESC key had been pressed. During this cinematic, the ESC key does not respond though the menu can still be accessed and used by mouse clicking the menu.

Ticket imported from: #2825273. Ticket imported from: bugs/4447.

Attachments (1)

kq4.003 (4.5 KB ) - added by sev- 10 years ago.
savegame

Download all attachments as: .zip

Change History (7)

comment:1 by SF/dproudmoore, 10 years ago

ScummVM 1.0.0svn42599 (Jul 19 2009 09:54:30) Win32
Using Vista-x64 SP1
King's Quest IV: The Perils of Rosella (2.0 1988-07-27 3.5"/DOS/English)

comment:2 by sev-, 10 years ago

Please, provide the savegame.

by sev-, 10 years ago

Attachment: kq4.003 added

savegame

comment:3 by SF/buddha_, 10 years ago

The too switfly disappearing text box problem was fixed when bug #2828330 (AGI: KQ1: Fast text box) got fixed (By r43523 in trunk and by r43546 in branch-1-0-0).

Checked the original under DOSBox and there the menu is accessible using keyboard (ESC) during the house cleaning animation. And this part of this bug still persists.

comment:4 by SF/buddha_, 10 years ago

The remaining problem of not being able to use the menus during the so called cinematic sequence (_game.inputMode == INPUT_NONE during it btw) happens also in ScummVM 0.13.0 and 0.13.1 so at least it's not a very recent regression we're dealing with here...

comment:5 by sev-, 9 years ago

Fixed in svn.

comment:6 by sev-, 9 years ago

Owner: set to sev-
Resolution: fixed
Status: newclosed
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