SCUMM: Loom (EGA) - Path finding issues for Bobbin at Dragon's lair
|Reported by:||antoniou79||Owned by:||athrxx|
I am labelling as a potential path-finding issue, but it could be something else, and it also could be an original engine bug (I haven't checked).
I am testing with a development build (2.3.0git) on Windows 10.
Basically, Bobbin can be moved to a few spots, on the left or right of the dragon and, from there, double-clicking on the "dragon" or the "gold" won't result in Bobbin moving closer and "focusing" on those things (which would mean that the respective "label" would appear under the thumbnail on the bottom right and Bobbin would be able to cast a spell).
The "workaround" is to move Bobbin first somewhere else, and then double click on "dragon" or "gold", but this should not be required normally, and it could be confusing for a new player.
I am providing a saved game, with Bobbin at such a spot.