Opened 14 months ago

Last modified 14 months ago

#13379 new defect

KQ3: Infinite animation glitch when climbing down ladder

Reported by: salty-horse Owned by:
Priority: normal Component: Engine: AGI
Version: Keywords:
Cc: Game: King's Quest 3


Observed in Twitch stream:

When climbing down the ladder from the treehouse, when the room changes to the tree trunk, an infinite falling animation starts playing, while keeping the character in place.

I don't know the ScummVM version, but I can try to find out if needed.

Attachments (1)

vod-1432961001-offset-13782.mp4- 2.mp4 (2.0 MB ) - added by m-kiewitz 14 months ago.

Download all attachments as: .zip

Change History (6)

comment:1 by m-kiewitz, 14 months ago

attached video

comment:3 by eriktorbjorn, 14 months ago

Are you supposed to be able to reproduce this simply by climbing up the ladder and then walk back down again? I wasn't able to with my old savegame and the current development version of ScummVM.

comment:4 by salty-horse, 14 months ago

I think this is an edge case that requires more than just climbing up and down.
At the very least, you're supposed try to fall down to trigger it.

Can you share the savegame so I can try it myself?

Last edited 14 months ago by salty-horse (previous) (diff)

comment:5 by m-kiewitz, 14 months ago

Another question is if this occurs also in the original interpreter, or not.

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