PAJAMA1: SFX stored wrong in savegames
|Reported by:||SF/joachimeberhard||Owned by:||Kirben|
|Game:||Pajama Sam 1|
When loading a savegame, the soundfx of sam tipping with his feet is stored wrong.
Instead of tip-tip-tip it goes boing-boing-boing which reminds of a comic car bouncing.
Leaving the room solves this issue.
See savegame bugreport # [ 1367793 ]
Ticket imported from: #1367798. Ticket imported from: bugs/2384.