Opened 18 years ago

Closed 18 years ago

Last modified 16 years ago

#2384 closed defect (fixed)

PAJAMA1: SFX stored wrong in savegames

Reported by: SF/joachimeberhard Owned by: Kirben
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Pajama Sam 1

Description

When loading a savegame, the soundfx of sam tipping with his feet is stored wrong.

Instead of tip-tip-tip it goes boing-boing-boing which reminds of a comic car bouncing.

Leaving the room solves this issue.

See savegame bugreport # [ 1367793 ]

best regards

Joachim

Ticket imported from: #1367798. Ticket imported from: bugs/2384.

Change History (3)

comment:1 by Kirben, 18 years ago

Component: Engine: SCUMM
Game: Pajama Sam 1
Owner: set to Kirben
Resolution: fixed
Status: newclosed

comment:2 by Kirben, 18 years ago

Fixed, use the current Windows snapshot.

comment:3 by Kirben, 16 years ago

Summary: Pajama1 soundfx stored wrong in savegamesPAJAMA1: SFX stored wrong in savegames
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