Opened 8 months ago

Closed 5 months ago

Last modified 5 months ago

#14612 closed defect (fixed)

ILLUSIONS: Assertion failure in Common::File::pos() const

Reported by: lephilousophe Owned by: sluicebox
Priority: normal Component: Engine: Illusions
Version: Keywords:
Cc: Game:

Description (last modified by lephilousophe)

Version 2.7.1

Assertion failure: '_handle' in common/file.cpp:126 (virtual int64 Common::File::pos() const)

Here is a crash report from Google Play console:

backtrace:
  #00  pc 0x000000000004e178  /apex/com.android.runtime/lib64/bionic/libc.so (abort+168)
  #01  pc 0x0000000000552798  /apex/com.android.art/lib64/libart.so (art::Runtime::Abort(char const*)+2260)
  #02  pc 0x0000000000013990  /system/lib64/libbase.so (android::base::SetAborter(std::__1::function<void (char const*)>&&)::$_3::__invoke(char const*)+76)
  #03  pc 0x0000000000006e58  /system/lib64/liblog.so (__android_log_assert+336)
  #04  pc 0x00000000019cb934  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (__assert2+40)
  #05  pc 0x0000000003a970ec  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (Common::File::pos() const+56)
  #06  pc 0x0000000003a48a08  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (Audio::loadWAVFromStream(Common::SeekableReadStream&, int&, int&, unsigned char&, unsigned short*, int*, int*)+64)
  #07  pc 0x0000000003a48f80  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (Audio::makeWAVStream(Common::SeekableReadStream*, DisposeAfterUse::Flag)+52)
  #08  pc 0x00000000025ab07c  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (Illusions::VoicePlayer::start(short, short)+120)
  #09  pc 0x00000000025ab8ec  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (Illusions::SoundMan::startVoice(short, short)+64)
  #10  pc 0x00000000025ad33c  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (Illusions::TalkThread::onUpdate()+580)
  #11  pc 0x00000000025ae5c8  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (Illusions::Thread::update()+52)
  #12  pc 0x00000000025ae6c8  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (Illusions::ThreadList::updateThreads()+92)
  #13  pc 0x000000000258ad50  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (Illusions::IllusionsEngine_BBDOU::updateScript(unsigned int)+8)
  #14  pc 0x00000000025af4ec  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (Illusions::UpdateFunctions::update()+116)
  #15  pc 0x000000000258a6d0  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (Illusions::IllusionsEngine_BBDOU::run()+2272)
  #16  pc 0x00000000019d60d4  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (scummvm_main+7336)
  #17  pc 0x00000000019c7250  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/lib/arm64/libscummvm.so (JNI::main(_JNIEnv*, _jobject*, _jobjectArray*)+340)
  #18  pc 0x000000000002d308  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/oat/arm64/base.odex (art_jni_trampoline+152)
  #19  pc 0x0000000000058bd4  /data/app/~~pUKTPjFb0jejsdE83Kh3FQ==/org.scummvm.scummvm-RRTpzGk6LLN3bUeiCMCGQA==/oat/arm64/base.odex (org.scummvm.scummvm.ScummVM.run+516)
  #20  pc 0x000000000015aaf8  /apex/com.android.art/javalib/arm64/boot.oat (java.lang.Thread.run+72)
  #21  pc 0x0000000000133564  /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548)
  #22  pc 0x00000000001a8a6c  /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200)
  #23  pc 0x000000000054a470  /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValues<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+460)
  #24  pc 0x0000000000598bcc  /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1288)
  #25  pc 0x00000000000af97c  /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+64)
  #26  pc 0x00000000000500d0  /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64)

Illusions engine doesn't seem to check if WAV file can be opened before passing the File object to makeWAVStream.

Change History (5)

comment:1 by lephilousophe, 8 months ago

Description: modified (diff)

comment:2 by somaen, 6 months ago

Priority: normalblocker

comment:3 by sev-, 6 months ago

Summary: Assertion failure in Common::File::pos() constILLUSIONS: Assertion failure in Common::File::pos() const

comment:4 by bluegr, 5 months ago

Owner: set to sluicebox
Resolution: fixed
Status: newclosed

comment:5 by sluicebox, 5 months ago

Priority: blockernormal

My PR is merged, but I want to clarify that this was a minor bug in error handling when the game is already unplayable.

The user didn't include all of the game files. When .wav files were missing, the engine crashed with an assertion failure. Now it calls error to log the missing filename, just like it does when midi files are missing.

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