Opened 9 years ago

Closed 9 years ago

Last modified 9 years ago

#5169 closed defect (fixed)

QFG3: Crash after any combat in jungle

Reported by: SF/kuroshiro Owned by: bluegr
Priority: normal Component: Engine: SCI
Keywords: Cc:
Game: Quest for Glory 3

Description

Quest for Glory 3 (Dos/English)
ScummVM 1.2.0SVN 51782
Windows 7 x64

Whenever you get into a fight in the jungle, the fight will work fine, but once you win, the game will always crash with the message:
"Uninitialized read for temp 0 from method monsterIsDead::changeState (script 700, room 700, localCall ffffffff)!"

Ticket imported from: #3040624. Ticket imported from: bugs/5169.

Attachments (1)

qfg3.006 (65.6 KB ) - added by SF/kuroshiro 9 years ago.
wander around till you get into a fight, win, crash

Download all attachments as: .zip

Change History (3)

by SF/kuroshiro, 9 years ago

Attachment: qfg3.006 added

wander around till you get into a fight, win, crash

comment:1 by bluegr, 9 years ago

Fixed in rev #51790

comment:2 by bluegr, 9 years ago

Owner: set to bluegr
Resolution: fixed
Status: newclosed
Note: See TracTickets for help on using tickets.