Opened 11 years ago
Closed 10 years ago
#6591 closed defect (fixed)
HOPKINS-PL: SFX missing/out of sync in bank heist cutscene
Reported by: | SF/m3n747 | Owned by: | Strangerke |
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Priority: | normal | Component: | Engine: Hopkins |
Version: | Keywords: | ||
Cc: | Game: | Hopkins FBI |
Description
ScummVM: 1.7.0git6559-g16152cf (May 17 2014 22:36:50) Game: Hopkins FBI, Version 4, Windows 95 Direct X (hopkins-win-pl) Language: Polish Repro: 10/10
The sound effects in the bank heist cutscene are either completely missing or out of sync, depending on whether the Gore Mode is enabled or disabled.
- Enable the Gore Mode (Edit Game -> Engine)
- Start a new game, leave the apartment
- Watch the cutscene - the sound effects are gone
- Quit the game
- Disable the Gore Mode
- Start a new game, leave the apartment
- Watch the cutscene - the sound effects are out of sync with the events
Attached files: - 2 videos of the cutscene, with Gore Mode enabled and disabled
Ticket imported from: bugs/6591.
Attachments (2)
Change History (13)
by , 11 years ago
Attachment: | Gore ON.mkv added |
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comment:1 by , 11 years ago
comment:2 by , 10 years ago
Owner: | set to |
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comment:4 by , 10 years ago
Sorry again about the delay. I noticed it was written in your bug report after 2 hours looking at the BeOS Polish executable and removed my comment out of frustration, I shouldn't have.
I just fixed the way the Gore Mode is activated or not, so it should be already much more intuitive. For the sounds, I think it's embedded in the animation so there's not much I can do about that. Furthermore, the animation duration looks a bit wrong when the cut scene is censored, so I'm therefore keeping the bug opened until further investigations.
comment:5 by , 10 years ago
I have hardcoded a workaround for this animation, so now it should be fine (and even than in the original, as it was broken at least according to what I saw in the executable). I can't play the whole game in Polish as my Polish in somewhat poor, please don't hesitate to report other butchered animation.
comment:6 by , 10 years ago
Resolution: | → fixed |
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comment:7 by , 10 years ago
ScummVM 1.8.0git1408-g0c5fae8 (Oct 31 2014 09:42:45)
The Gore Mode activation works as it should now - there are gunshots when the option is checked and no gunshots when unchecked. As for the workaround, however, it's still not quite right. After the guard reaches for his gun the thug shoots his SMG 3 times, then there's a cut to the guy behind the desk approached by the guy with a shotgun - but you can still hear the shots fired by the first thug, which shouldn't be there. Compare the cutscene with the links in my first comment for specifics.
As for other cutscenes later in the game, I've completed it back in May and saw no other such discrepancies, apparently it's just this one.
comment:9 by , 10 years ago
I removed the sound played when the guard is being shot (as it was removed in the Polish version). I put the last shotgun sound right after the screens go black, I think it's more appropriate than to remove it completely.
The Gore Mode isn't really different to the censored mode, btw. It's essentially this bank animation, the girl being slit throat in the next bank animation, and the nasty saw sound in the morgue.
comment:10 by , 10 years ago
ScummVM 1.8.0git1416-g5aae18f (Nov 2 2014 23:16:37)
Everything seems to be in order now.
comment:12 by , 10 years ago
Status: | new → closed |
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The Polish release of the game was censored. Note that, counter-intuitively, the sounds are gone when the Gore Mode is set to ON and present but out of sync when the Gore Mode is OFF. This issue might also be present in other cutscenes farther into the game.
Compare with: http://www.tubechop.com/watch/2869500 (English version - uncensored) http://www.tubechop.com/watch/2869516 (Polish version - censored)
(Also, please excuse the sound quality in the two attached videos, I can only record audio by putting a microphone next to my headphones.)