Opened 16 months ago
Last modified 8 months ago
#13102 new defect
SCUMM/HE - Crackling on start of every new music piece
|Reported by:||raziel-||Owned by:|
|Cc:||Game:||Freddi Fish 4|
ScummVM 2.6.0git (Nov 22 2021 10:17:09)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL
From the save game, move right to another screen (do that back and forth) to hear a really laud crackling on start of the new ambient music piece.
This happens all over the game, whenever there is another music started, the crackling can be heard first.
Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch (Windows)
AmigaOS4 - PPC - SDL - BE
gcc (adtools build 11.1.0) 11.1.0
Change History (4)
by , 16 months ago
comment:1 by , 10 months ago
|Summary:||AUDIO: Freddi Fish 4 - Crackling on start of every new music piece → SCUMM/HE - Crackling on start of every new music piece|
comment:2 by , 8 months ago
comment:3 by , 8 months ago
An even easier method to reproduce
- load the savegame
- click on the "computer" bubble (in-game save/load)
- click on "Cancel" (return arrow)
Everytime you get back into the game, the main theme of the scene will be load and an audible "thud" can be heard.
Reproduced on 2.6.0 (Windows x64) and the US Steam version of the game. I don't know I would describe it as a "really loud crackling", but there is definitely a "thump" sound, almost like someone tapping on a microphone. It's not particularly loud and had I not been looking for it, I probably would have ignored it.