Opened 16 years ago
Closed 15 years ago
#3328 closed defect (fixed)
FW: Sound related crash at time machine
|Reported by:||SF/thorfdbg||Owned by:||sev-|
ScummVM 0.X.0 crashes repeatedly in the (first) time machine room. For that, use the attached save-game file, insert the paper into the slot of the machine, press the red button and move under the beam of the machine. Seconds after ScummVM crashes with a segfault. The FW version used here is the german/amiga (floppy) version.
According to gdb, the segfault happens at the constructor of the Channel class, at _input->getRate(). The _input handle seems to be invalid or point to an object with an invalid vptr at this stage as gdb crashes when trying to get its contents. This crash seems to be independent on the audio backend, it appears (at least) with the AdLib and the ALSA backends.
Ticket imported from: #1758503. Ticket imported from: bugs/3328.
Change History (5)
by , 16 years ago
comment:1 by , 16 years ago
|Summary:||sound related crash at time machine → FW: Sound related crash at time machine|
comment:2 by , 16 years ago
Does it also happens with a daily build ? Corrections have been made in the Paula playback code since the 0.10.0 release.
comment:3 by , 15 years ago
|Status:||new → closed|
comment:4 by , 15 years ago
Fixed in SVN.
saved game file