Opened 12 years ago

Closed 12 years ago

#3328 closed defect (fixed)

FW: Sound related crash at time machine

Reported by: SF/thorfdbg Owned by: sev-
Priority: normal Component: Engine: Cine
Keywords: Cc:
Game: Future Wars


ScummVM 0.X.0 crashes repeatedly in the (first) time
machine room. For that, use the attached save-game file,
insert the paper into the slot of the machine, press the
red button and move under the beam of the machine. Seconds after ScummVM crashes with a segfault. The FW
version used here is the german/amiga (floppy) version.

According to gdb, the segfault happens at the constructor of the Channel class, at _input->getRate(). The _input handle seems to be invalid or point to an object with an invalid vptr at this stage as gdb crashes when trying to get its contents.
This crash seems to be independent on the audio backend,
it appears (at least) with the AdLib and the ALSA backends.

Ticket imported from: #1758503. Ticket imported from: bugs/3328.

Attachments (1)

fw-amiga-de.3 (3.5 KB) - added by SF/thorfdbg 12 years ago.
saved game file

Download all attachments as: .zip

Change History (5)

Changed 12 years ago by SF/thorfdbg

Attachment: fw-amiga-de.3 added

saved game file

comment:1 Changed 12 years ago by Kirben

Summary: sound related crash at time machineFW: Sound related crash at time machine

comment:2 Changed 12 years ago by cyxx

Does it also happens with a daily build ? Corrections have been made in the Paula playback code since the 0.10.0 release.

comment:3 Changed 12 years ago by sev-

Owner: set to sev-
Resolution: fixed
Status: newclosed

comment:4 Changed 12 years ago by sev-

Fixed in SVN.

Note: See TracTickets for help on using tickets.