PSP: Nightly build does not have cursor on PPSSPP emulator
|Reported by:||lolbot-iichan||Owned by:||rsn8887|
- Download nightly build (e.g. https://buildbot.scummvm.org/snapshots/master/psp-master-d67b16a5.tar.xz)
- Unpack it to ms0:/PSP/GAME/ folder of PPSSPP emulator app
- Remove ms0:/scummvm.ini for a clear start
- Select ScummVM application and try to start it with PPSSPP
ScummVM starts, game list is displayed, cursor is displayed and is controlled by stick and buttons are highlighted when hovered
ScummVM starts, game list is displayed, cursor is INVISIBLE, but it is correctly controlled by stick and buttons are highlighted when hovered
ms0:/PSP/GAME/psp-master-d67b16a5/SCUMMTRACE.TXT file is created with just a single line:
Error in static void PSPPixelFormat::convertFromScummvmPixelFormat(const Graphics::PixelFormat*, PSPPixelFormat::Type&, PSPPixelFormat::Type&, bool&): Unknown bpp in pixeltype. Reverting to 8bpp
I don't know how to enable debug logs on PSP, adding debuglevel=11 to scummvm.ini does not work for me.
Stable build https://downloads.scummvm.org/frs/scummvm/2.2.0/scummvm-2.2.0-psp.zip works fine and cursor is displayed.
This may also be a PPSSPP bug, so setting priority to low, since it's an emulator. I can't check this behaviour on physical PSP because of #12497
Change History (3)
comment:1 by , 8 days ago
|Summary:||Nightly build does not have cursor on PPSSPP emulator → BACKENDS: PSP: Nightly build does not have cursor on PPSSPP emulator|