Opened 3 years ago
Closed 3 years ago
#14053 closed defect (fixed)
Ultima8: Gravity should not pull actors below Z: 0
| Reported by: | OMGPizzaGuy | Owned by: | OMGPizzaGuy |
|---|---|---|---|
| Priority: | normal | Component: | Engine: Ultima |
| Version: | Keywords: | ||
| Cc: | Game: | Ultima VIII: Pagan |
Description
Multiple holes exist in the original game maps and gravity does not move the player below zero z-coordinate.
I've attached images of the player out of bounds with map coordinates.
Attachments (2)
Change History (4)
by , 3 years ago
| Attachment: | U8-Dosbox-4 13887 2431 0.png added |
|---|
by , 3 years ago
| Attachment: | U8-Dosbox-8 31420 27988 0.png added |
|---|
comment:1 by , 3 years ago
comment:2 by , 3 years ago
| Owner: | set to |
|---|---|
| Resolution: | → fixed |
| Status: | new → closed |
Fixed in commit c1089937
Note:
See TracTickets
for help on using tickets.

Note: Speed running of original game takes advantage of out-of-bounds. It would be interesting to support the same techniques used in those speed runs