Opened 3 months ago

Closed 3 months ago

#14938 closed defect (fixed)

Orion Burger: Gizmo in Test 4 not working as expected

Reported by: afreickmann Owned by: dreammaster
Priority: low Component: Engine: M4
Version: Keywords:
Cc: Game: Orion Burger

Description

The useless Gizmo you get during Test 4 is not working as expected.

  • First of all, Wilbur comment on the Gizmo when used while the Gizmo blend in.
  • Then there is a audio wave showing on screen when you choose a color
  • the color is highlighted when audio is playing
  • the audio of the Bork is playing at start and end, which is wrong

For illustration I record a comparison:
ScummVM: https://youtu.be/KzWjSv_Y8Ws
DosBox: https://youtu.be/kbN8YjSNz20

Change History (1)

comment:1 by dreammaster, 3 months ago

Owner: set to dreammaster
Resolution: fixed
Status: newclosed

Fixed. Just needed some extra code actually call ScummVM's event processing and screen updates.

Just as a historical curiousity, the game originally had the Gizmo as a separate screen, rather than as an overlay that shows on the current screen. It's obviously not hooked up, but if you open the ScummVM console window (Ctrl+Alt+D by default on Windows), and enter 'teleport 510', it will take you to it. Just a cool little bit of trivia.

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