Opened 3 years ago

Closed 2 years ago

#12962 closed defect (fixed)

AGS: Missing fade_interpolate effect causes glitchy screen

Reported by: tag2015 Owned by: dreammaster
Priority: normal Component: Engine: AGS
Version: Keywords:
Cc: Game:

Description

Some games such as
Trilby's Notes
Adventures in the Galaxy of fantabulous wondrment
Automation
...

use a "fading" graphic effect for scene transitions which is currently unsupported (ScummVM spams WARNING: TODO: fade_interpolate!) and causes the screen to flash with a completely wrong palette.
If it is not possibile to easily implement the effect it would be an improvement to bypass it altogether at least.

Attachments (1)

ainthegoffantabulousw.002 (200.2 KB ) - added by tag2015 3 years ago.

Download all attachments as: .zip

Change History (5)

comment:1 by dreammaster, 3 years ago

Owner: set to dreammaster
Resolution: fixed
Status: newclosed

comment:2 by tag2015, 3 years ago

Using ScummVM 2.4.0git524-g35c3668275 (Sep 26 2021 05:01:50) Win10 I can see no console messages but the glitch is still present.
For example, in "Adventures in the Galaxy of Fantabulous Wonderment" it is noticeable in the title screen and with every room change. Save attached

  1. Click the casino door
  2. look at the pretty colors

Game available here http://www.fullyramblomatic.com/gfw/

by tag2015, 3 years ago

Attachment: ainthegoffantabulousw.002 added

comment:3 by dreammaster, 3 years ago

Resolution: fixed
Status: closednew

comment:4 by dreammaster, 2 years ago

Resolution: fixed
Status: newclosed

Okay, now it's properly fading properly. Thanks for the patience.

Note: See TracTickets for help on using tickets.