AGS: Missing fade_interpolate effect causes glitchy screen
Some games such as
Adventures in the Galaxy of fantabulous wondrment
use a "fading" graphic effect for scene transitions which is currently unsupported (ScummVM spams WARNING: TODO: fade_interpolate!) and causes the screen to flash with a completely wrong palette.
If it is not possibile to easily implement the effect it would be an improvement to bypass it altogether at least.