Opened 15 years ago

Closed 15 years ago

#3867 closed defect (fixed)

FW: Music is not restarted when loading a saved game

Reported by: eriktorbjorn Owned by: sev-
Priority: high Component: Engine: Cine
Version: Keywords:
Cc: Game: Future Wars


Latest 0.12 snapshot English DOS floppy version of the game

If you save in a room where music is playing, and then load that savegame, the music is not restarted. Probably, that information isn't stored in the savegame.

Ticket imported from: #2055836. Ticket imported from: bugs/3867.

Change History (6)

comment:1 by SF/buddha_, 15 years ago

Owner: set to SF/buddha_

comment:2 by SF/buddha_, 15 years ago

Well, it seems there's something saved in the savegames that's probably supposed to be the music file's name (currentDatName). But it's not updated in the engine at all outside of just being saved to savegames and restored from them. So it's currently simply an empty string.

There's also some code in comments in the savegame loading routine's end that looks like it was meant for loading the music, but it's in comments so it's not used (Probably a work-in-progress code and/or a reminder that there should be music loading there).

comment:3 by sev-, 15 years ago

Priority: normalhigh

comment:4 by sev-, 15 years ago

Raising priority. This bug is nice to get fixed before the release.

comment:5 by sev-, 15 years ago

Owner: changed from SF/buddha_ to sev-
Resolution: fixed
Status: newclosed

comment:6 by sev-, 15 years ago

Fixed in SVN.

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