Opened 3 years ago

Closed 3 years ago

#12035 closed defect (fixed)

TWINE: Rendering artifacts on the ground tiles.

Reported by: mgerhardy Owned by: mgerhardy
Priority: normal Component: Engine: TwinE
Version: Keywords:
Cc: Game: Little Big Adventure

Description (last modified by mgerhardy)

As it can be seen on the attached screenshots, this e.g. happens when you run close to the first scene border. It can be wiped away when walking over that area again.

Attachments (3)

scummvm-lba-de-00047.png (85.0 KB ) - added by mgerhardy 3 years ago.
scummvm-lba-de-00046.png (85.8 KB ) - added by mgerhardy 3 years ago.
scummvm-lba-de-00045.png (82.2 KB ) - added by mgerhardy 3 years ago.

Download all attachments as: .zip

Change History (7)

by mgerhardy, 3 years ago

Attachment: scummvm-lba-de-00047.png added

by mgerhardy, 3 years ago

Attachment: scummvm-lba-de-00046.png added

by mgerhardy, 3 years ago

Attachment: scummvm-lba-de-00045.png added

comment:1 by mgerhardy, 3 years ago

Description: modified (diff)

comment:2 by sev-, 3 years ago

Summary: Rendering artifacts on the ground tiles.TWINE: Rendering artifacts on the ground tiles.

comment:4 by mgerhardy, 3 years ago

Owner: set to mgerhardy
Resolution: fixed
Status: newclosed
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