#3322 closed defect (fixed)
ITE: crashes using compressed audio
Reported by: | SF/vorph999 | Owned by: | bluegr |
---|---|---|---|
Priority: | normal | Component: | Engine: SAGA |
Version: | Keywords: | ||
Cc: | Game: | Inherit the Earth |
Description
ScummVM crashes using compressed audio in "Inherit the Earth" (German / CD) + additional MUSIC.RSC from Wyrmkeep Patch #2
Audio was compressed using tool provided with SVN Build 08.07.07
ScummVM Version used 0.11.0 SVN 16.07.07 Win32
The crash first appeared in Version 13(?).07.07
The error message is:
"DigitalMusicInputStream() wrong musicInfo!"
Using the uncomopressed gamedata, the game works normally.
Ticket imported from: #1754613. Ticket imported from: bugs/3322.
Change History (9)
comment:1 by , 17 years ago
Owner: | set to |
---|---|
Summary: | ScummVM crashes using compressed audio → ITE: crashes using compressed audio |
comment:2 by , 17 years ago
comment:3 by , 17 years ago
Please, try the latest SVN version and tell us if the problem is fixed
Note that music.rsc can be compressed as well
comment:4 by , 17 years ago
I tried latest SVN (downloaded 18.07.07 6:30 GMT+1 - I don't know the exact version) and the problem still occurs, I will give it another shot later today (Maybe your fixes are not yet included).
I tried several configurations:
1.) all datafiles compressed (I forgot to mention that, of course, MUSIC.RSC was compressed too)
ITE.RSC SCRIPTS.RSC SOUNDS.CMP MUSIC.CMP VOICES.CMP
The used Gameversion is German/CD
Result: The game crashes showing the previously mentioned error message
2. I replaced the compressed MUSIC.CMP with the original MUSIC.RSC file of Wyrmkeep Patch #2
Result: The game crashes showing the previously mentioned error message
3. I removed the MUSIC.RSC File from the game directory leaving
ITE.RSC SKRIPTS.RSC VOICES.CMP SOUNDS.CMP
Result: The game starts normally
My uncompressed English/CD Version is running with or without the MUSIC.RSC - I will do another test later today using the English Game Version after compressing it's datafiles
Hope these Informations will help you...
comment:5 by , 17 years ago
That's strange indeed What compression have you used? MP3, OGG or FLAC? How big is your music.rsc file?
The SVN file at the time this was written is timestamped July 17, 2007, 4:42 pm. This doesn't include the changes I made, try a newer version please
comment:6 by , 17 years ago
Hello,
as there is still no new version (I think I will give it a try tomorrow morning), I will you give some of the information you requested:
- The compression used is OGG - The size of the original music.rsc file is 50,4 MB (52894196 Bytes)
I compressed the datafiles of my english game version (music, voices & sounds) and gave it a shot using the current SVN Build - the game started without any problems (with and without music.cmp)
comment:8 by , 17 years ago
OK that was a silly mistake from my behalf. I forgot to include digital music information in ITE versions that did not originally have digital music (like the German version of ITE). It should be fixed now in the latest SVN version (should be dated after Thu Jul 19 00:40:11 2007 UTC, which was when the fix for this issue was submitted).
Closing this. If you're still having problems, feel free to reopen this bug report
comment:9 by , 17 years ago
Resolution: | → fixed |
---|---|
Status: | new → closed |
I'm confused. Have you compressed music.rsc too, or have you just copied it to the game folder?
From what you're saying, it seems you've compressed all the game data files, but left music.rsc uncompressed, which confused the engine. I've changed the check for the digital music, so you can now have an uncompressed music.rsc file even if the rest of the game is compressed.
I'm not sure why you would want to have uncompressed music while the rest of the game is compressed, though, as music.rsc can be compressed as well