#2903 closed defect (fixed)
SCUMM: F5 crashes game (640x480)
| Reported by: | (none) | Owned by: | sev- |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Indiana Jones 4 |
Description
This bug is similar to "[1590596] HE: When 3x graphics are choosen, F5 crashes game" http://sourceforge.net/tracker/index.php?func=detail&aid=1590596&group_id=37116&atid=418820
When I try to run a SCUMM game with a resolution of 640x480 (e.g. Indiana Jones:FoA without scaling), pressing F5 results in the following error message:
Widget <scummsaveload_list> has x + w > 320 (734)
The number in the brackets changes depending on the graphics mode I choose from the options menue: 734 -> 3x 414 -> 2x And the error don't occur, if i choose "Normal".
ScummVM version: ScummVM 0.10.0svn (Nov 13 2006 09:27:22)
Plattform: Windows XP Home SP2
Ticket imported from: #1595627. Ticket imported from: bugs/2903.
Change History (8)
comment:1 by , 19 years ago
comment:2 by , 19 years ago
| Owner: | set to |
|---|
comment:3 by , 19 years ago
[scummvm] gfx_mode=3x aspect_ratio=true
[atlantis] gfx_mode=1x aspect_ratio=true
I get the error, if I try to run the game from the launcher.
I've just tested to run the game from the command line, and F5 works fine...
comment:4 by , 19 years ago
This seems similar to bug #1595627 ("SCUMM: F5 crashes game (640x480)"), but since the fix for that one only affected games with the "force 1x scaler" flag, it doesn't fix this one.
comment:6 by , 19 years ago
| Resolution: | → fixed |
|---|---|
| Status: | new → closed |
comment:7 by , 19 years ago
Fixed in SVN. Used more generic fix which excludes possibility of such bugs in general.
comment:8 by , 7 years ago
| Component: | → Engine: SCUMM |
|---|---|
| Game: | → Indiana Jones 4 |

Please, provide your gfx_mode and aspect_ratio both for [scummvm] and [atlantis] sections in your scummvm.ini. Also specify, how do you run the game, from the command line or from the launcher.