#1065 closed defect (fixed)
INDY3EGA: Knock out guard in zeppelin, crashes
Reported by: | SF/quietust | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | script | |
Cc: | Game: | Indiana Jones 3 |
Description
ScummVM 0.5.0pre-cvs (Jul 22 2003 11:48:08)
When you're in the upper area of the Zeppelin (trying to get to the biplane to escape), if you knock out a guard the game crashes with the following error:
(42:33:0xB2): Invalid actor 0 in o5_putActorInRoom
This happens with both the PC and Amiga versions of indy3ega.
I have attached a savegame for the PC version (Ctrl+V displays "Version PC 1.3 8/14/89") - punch the guard once to knock him out. For some reason, the health/power bars are not visible after loading the game.
Ticket imported from: #775839. Ticket imported from: bugs/1065.
Attachments (1)
Change History (6)
by , 21 years ago
Attachment: | indy3ega.s05 added |
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comment:1 by , 21 years ago
The offending line in script 33:
[00AA] (AD) putActorInRoom(Local[5],0) Note that Local[5] is never set in script 33... odd
comment:2 by , 21 years ago
Owner: | set to |
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comment:3 by , 21 years ago
Ah yes, now I see, I have fixed this bug for IndyVGA in the past, I'll just have to extend the workaround to the EGA version.
comment:4 by , 21 years ago
Fixed. The savegame from during the fight still won't work, but if you use a savegame from before you enter the fight, that should work.
comment:5 by , 21 years ago
Resolution: | → fixed |
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Status: | new → closed |
Indy3EGA PC savegame, punch the guard