Opened 4 years ago
Closed 4 years ago
#11607 closed defect (fixed)
Blazing Dragons: Other characters talk out of Flicker's mouth when interrupted
Reported by: | joeraz | Owned by: | yuv422 |
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Priority: | high | Component: | Engine: Dragons |
Version: | Keywords: | ||
Cc: | Game: | Blazing Dragons |
Description
During the scene where the near-sighted knight is attacking the castle, if I interrupt the knight or the king's talking by doing something that would make Flicker talk, such as using the eye on or trying to talk to the knight, Flicker's dialog never plays. His talking animation does show, though, and it looks as though whomever was interrupted is speaking out of Flicker's mouth.
Game version: US PlayStation
OS: Windows 10
ScummVM Version: Daily Build 2.2.0git8444-g7521cc5f9e
Change History (2)
comment:1 by , 4 years ago
Priority: | normal → high |
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comment:2 by , 4 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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Fixed by fe2046af4f87b80eb418705cb5b2e85ec417742b