DOTT: Transition effect glitch (regression)
|Reported by:||eriktorbjorn||Owned by:||Kirben|
|Game:||Day of the Tentacle|
I've been playing through Day of the Tentacle with a recent CVS snapshot.
I noticed a slight glitch that I believe may be a regression. In the future, after showing one of those "Meanwhile..." interludes, the screen wasn't completely cleared. Presumably because virtscreen 0 covered the entire screen during the interlude, but not afterwards.
That meant that for a brief time the verb/inventory area of the screen contained garbage.
I'm attacing a saved game. It should be enough to simply walk into the kitchen or entrance hall (but not through the chimney or into the kennel?) to trigger the interlude.
I'm not sure how to fix it, but I did notice that initVirtScreen() will call setDirtyRange() in most cases. If I add a call to updateDirtyScreen() as well, the glitch goes away.
Ticket imported from: #884171. Ticket imported from: bugs/1412.
Change History (10)
comment:1 by , 17 years ago
|Summary:||Transition effect glitch (regression?) → DOTT: Transition effect glitch (regression?)|
comment:5 by , 16 years ago
|Summary:||DOTT: Transition effect glitch (regression?) → DOTT: Transition effect glitch (regression)|