Opened 12 years ago

Last modified 6 months ago

#4424 new defect

SCUMM: COMI - Guybrush walks in place when examing certain objects

Reported by: SF/buffmcmanly Owned by:
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 3


* ScummVM version: 0.13.0. * Language of game: English. * Version of game: Regular CD-ROM, purchased in Europe, all required contents from the CD copied onto harddrive like the instructions in the readme said. * Platform and Compiler: Win32, normal version from the Downloads-page.

Examing a few objects with the E -keyboard hotkey while walking causes Guybrush not to stop; instead he keeps walking in place while talking and keeps walking in place after he's done talking. This only happens with the keyboard hotkey, using the "Action Coin" does not cause this bug. Objects which cause this bug are:

-The clock tower on Puerto Pollo at the main square and at the Field of Honor (where the caber toss and dueling banjos take place) -The "diastant beach" at the Field of Honor. -The "Tiki lanterns" outside the Goodsoup Hotel on Blood Island.

Ticket imported from: #2823309. Ticket imported from: bugs/4424.

Attachments (1)

comi.s03 (82.1 KB ) - added by SF/buffmcmanly 12 years ago.
Save game where these bugs can be seen.

Download all attachments as: .zip

Change History (4)

by SF/buffmcmanly, 12 years ago

Attachment: comi.s03 added

Save game where these bugs can be seen.

comment:1 by Kirben, 12 years ago

The problem is the examine command seems to be processed too quickly, before Guybrush walks to his destination.

In the original game, Guybrush would completely walk to his destination, before examining the item.

comment:2 by salty-horse, 11 years ago

Suggested patch filed at

comment:3 by raziel-, 6 months ago

Summary: COMI: Guybrush walks in place when examing certain objectsSCUMM: COMI - Guybrush walks in place when examing certain objects
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