SCUMM v7-8: DiMUSE: Large audio lag in 2.6git compared to 2.5.1
|Reported by:||rsn8887||Owned by:|
The audio lag in Full Throttle and probably in other imuse/dimuse games as well is much larger now than it used to be in 2.5.1. Tested using a build of 2.6git from May 2 2022 on PSP and Windows.
For example, the sound in the first scene when hitting the ground after jumping out of the dumpster is now notably delayed. The sound of kicking the dumpster comes after the foot hits, it is not anymore perfectly synchronized. In 2.5.1 and Dosbox the synchronization between graphics and sound is much better.