#4804 closed defect (fixed)
GOB3: can't switch to actors
Reported by: | SF/windlepoons | Owned by: | DrMcCoy |
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Priority: | normal | Component: | Engine: Gob |
Version: | Keywords: | ||
Cc: | Game: | Goblins 3 |
Description
Savegame 1 (Luftschiff) Blount goes to the first rung of the ladder at the left pole, switch to Chump and now can't switch back to Blount.
Savegame 2 (Kolossus) Blount goes to the first rung of the ladder, switch to Ooya and now can't switch back to Blount.
Goblins Quest 3 CD (v1.02/DOS/German) ScummVM 1.1.0svn48158 (Mar 2 2010 03:31:23) 2.6.33-0.slh.10-sidux-686
Ticket imported from: #2968812. Ticket imported from: bugs/4804.
Attachments (5)
Change History (11)
by , 15 years ago
Attachment: | gob3cd-de-01.png added |
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by , 15 years ago
Attachment: | gob3cd-de-00.png added |
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by , 15 years ago
Attachment: | gob3cd-de.s01 added |
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by , 15 years ago
Attachment: | gob3cd-de.s00 added |
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comment:1 by , 15 years ago
Owner: | set to |
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comment:2 by , 15 years ago
comment:3 by , 14 years ago
Hit this bug with : ScummVM 1.2.0pre53038 (Oct 5 2010 23:05:40) Features compiled in: Vorbis FLAC MP3 ALSA SEQ RGB zLib FluidSynth while playtesting with Windows version.
Reloading the attached savegame removed the bug, but it occurred with Blount on the ladder in the Grocer's shop and manifested as inability to switch back to Were-Blount from Filbert. Will attach savegame for reference.
comment:4 by , 14 years ago
Discovered that the bug is reliably replicated if you change characters while the current character is climbing up or down a ladder.
comment:5 by , 14 years ago
Should be fixed in the SVN repo. Please try a recent checkout or the next daily build.
comment:6 by , 14 years ago
Resolution: | → fixed |
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Status: | new → closed |
This is a long-existing bug in the gob walk code. Basically, Blount shouldn't stop at the first rung even when you clicked there, but climb the ladder to the top.