Opened 7 years ago
Closed 7 years ago
#10212 closed defect (fixed)
TITANIC: Memory leaks in DirectDrawManager
Reported by: | csnover | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: Titanic |
Version: | Keywords: | ||
Cc: | Game: | Starship Titanic |
Description
valgrind reports from dafioram
==16727== 1,228,912 (16 direct, 1,228,896 indirect) bytes in 1 blocks are definitely lost in loss record 2,662 of 2,668 ==16727== at 0x4C2E19F: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==16727== by 0x366A9B: Titanic::DirectDrawManager::initFullScreen() (direct_draw.cpp:86) ==16727== by 0x3669F4: Titanic::DirectDrawManager::initVideo(int, int, int, int) (direct_draw.cpp:75) ==16727== by 0x328907: Titanic::OSScreenManager::setMode(int, int, int, unsigned int, bool) (screen_manager.cpp:103) ==16727== by 0x347888: Titanic::CMainGameWindow::applicationStarting() (main_game_window.cpp:58) ==16727== by 0x211585: Titanic::TitanicEngine::initialize() (titanic.cpp:125) ==16727== by 0x211709: Titanic::TitanicEngine::run() (titanic.cpp:152) ==16727== by 0x1FC228: runGame(PluginSubclass<MetaEngine> const*, OSystem&, Common::String const&) (main.cpp:263) ==16727== by 0x1FD447: scummvm_main (main.cpp:529) ==16727== by 0x1FA325: main (posix-main.cpp:45) ==16727==
Change History (1)
comment:1 by , 7 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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