Opened 21 years ago
Closed 21 years ago
#876 closed defect (fixed)
MM: Man-Eating Plant is invisible
Reported by: | SF/dfabulich | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Maniac Mansion |
Description
The Man-Eating plant in the room just beneath the attic is invisible. Start the game from the beginning, walk left, pull the mat, pick up the key, use the key to unlock the door, open the door, go upstairs, open the security door, go upstairs, go upstairs, and go to the door all the way to the right. There will be an invisible man-eating plant there. (He remains invisible even after he's mutated.) Use WhatIs to find him. You can still interact with him just fine; you just can't see him. Screenshot and saved game attached.
I'm on Win2K, ScummVM 0.4.2cvs, Built on Jun 8 2003 10:48:38.
Ticket imported from: #752865. Ticket imported from: bugs/876.
Attachments (2)
Change History (7)
by , 21 years ago
Attachment: | maniaca.s01 added |
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comment:1 by , 21 years ago
Summary: | Man-Eating Plant is invisible → MM: Man-Eating Plant is invisible |
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comment:2 by , 21 years ago
I'll take this - the problem appears to be Y being 0 and having an elevation. There was one problem with the elevation not having the *2 modified for V2 applied, which has been fixed in CVS. Yet it still is not correct.
comment:3 by , 21 years ago
Owner: | set to |
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comment:4 by , 21 years ago
Owner: | changed from | to
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Resolution: | → fixed |
Status: | new → closed |
comment:5 by , 21 years ago
Fixed (elevation was read unsigned, now is read as a signed byte). You'll have to leave and re-enter the room to see it take effect.
Saved game in plant room