Opened 17 years ago

Closed 17 years ago

#876 closed defect (fixed)

MM: Man-Eating Plant is invisible

Reported by: SF/dfabulich Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Maniac Mansion

Description

The Man-Eating plant in the room just beneath the attic is invisible. Start the game from the beginning, walk left, pull the mat, pick up the key, use the key to unlock the door, open the door, go upstairs, open the security door, go upstairs, go upstairs, and go to the door all the way to the right. There will be an invisible man-eating plant there. (He remains invisible even after he's mutated.) Use WhatIs to find him. You can still interact with him just fine; you just can't see him. Screenshot and saved game attached.

I'm on Win2K, ScummVM 0.4.2cvs, Built on Jun 8 2003 10:48:38.

Ticket imported from: #752865. Ticket imported from: bugs/876.

Attachments (2)

maniaca.s01 (57.5 KB ) - added by SF/dfabulich 17 years ago.
Saved game in plant room
plant.png (27.3 KB ) - added by SF/dfabulich 17 years ago.
Screenshot of plant problem

Download all attachments as: .zip

Change History (7)

by SF/dfabulich, 17 years ago

Attachment: maniaca.s01 added

Saved game in plant room

by SF/dfabulich, 17 years ago

Attachment: plant.png added

Screenshot of plant problem

comment:1 by fingolfin, 17 years ago

Summary: Man-Eating Plant is invisibleMM: Man-Eating Plant is invisible

comment:2 by SF/ender, 17 years ago

I'll take this - the problem appears to be Y being 0 and having an elevation. There was one problem with the elevation not having the *2 modified for V2 applied, which has been fixed in CVS. Yet it still is not correct.

comment:3 by SF/ender, 17 years ago

Owner: set to SF/ender

comment:4 by fingolfin, 17 years ago

Owner: changed from SF/ender to fingolfin
Resolution: fixed
Status: newclosed

comment:5 by fingolfin, 17 years ago

Fixed (elevation was read unsigned, now is read as a signed byte). You'll have to leave and re-enter the room to see it take effect.

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