Opened 21 years ago

Closed 21 years ago

Last modified 19 years ago

#970 closed defect (fixed)

SIMON2: Music in Swamp shouldn't loop

Reported by: Kirben Owned by: SF/jamieson630
Priority: normal Component: Engine: AGOS
Version: Keywords:
Cc: Game: Simon the Sorcerer 2


I'm using English version of Simon the Sorcerer 2 Bug occurs in all Simon the Sorcerer 2 versions.

When getting Mud from the Swamp, the music changes but the music loops under ScummVM when it should only be played once. In the original game the music should change, be played once and then return to the previous music that was been played before the change.

Save game is attached, just use Bucket on Mud, you will notice the music changes and loops.

Ticket imported from: #768940. Ticket imported from: bugs/970.

Attachments (1)

simon2.059 (2.9 KB ) - added by Kirben 21 years ago.
Use bucket with mud

Download all attachments as: .zip

Change History (5)

by Kirben, 21 years ago

Attachment: simon2.059 added

Use bucket with mud

comment:1 by Kirben, 21 years ago

Summary: Music in Swamp shouldn't loopSIMON2: Music in Swamp shouldn't loop

comment:2 by SF/jamieson630, 21 years ago

This should be fixed in latest CVS. Kirben, I tested the swamp and also the baby's room in the castle (another area where the music queueing logic is used). I'll let you close this once you've verified it works and hasn't caused a problem with any other areas that rely on music queueing.

comment:3 by SF/jamieson630, 21 years ago

Resolution: fixed

comment:4 by SF/jamieson630, 21 years ago

Status: newclosed
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