IHNM: Fade glitch when Benny falls asleep
|Reported by:||eriktorbjorn||Owned by:||eriktorbjorn|
|Cc:||Game:||I Have No Mouth|
Current SVN version English version of the game
In the scene where Benny goes to sleep, the game is supposed to fade the palette down a bit (probably to signify night time), and then back up. In ScummVM, it seems it doesn't fade it down far enough, and when it fades back up it starts from a much darker palette than the one it faded down to. This could indicate a bug in Gfx::palFade().
Ticket imported from: #2748110. Ticket imported from: bugs/4302.