Opened 3 months ago

Closed 3 months ago

Last modified 3 months ago

#9675 closed defect (worksforme)

SCI: GK2: Crash in Chapter 6 Grotto

Reported by: IntEmu Owned by:
Priority: normal Component: Engine: SCI
Keywords: sci32 Cc:
Game: Gabriel Knight 2

Description

Hi, GK2 crashes on point 550 (have all 545 points that come before) following this walkthrough.
http://www.gamefaqs.com/pc/198951-the-beast-within-a-gabriel-knight-mystery/faqs/25375

I'm using the original DOS/Windows CD release, version 1.0 with no patches, ScummVM/Windows x64/master d356d8, and installed it following the Datafiles wiki.

Also, I originally posted information about this crash in this bug because I also was experiencing this bug.
https://bugs.scummvm.org/ticket/9662

Thank you.

Change History (7)

comment:1 Changed 3 months ago by IntEmu

Keywords: sci32 gk2 gabriel knight grotto added

comment:2 Changed 3 months ago by csnover

Keywords: gk2 gabriel knight grotto removed
Owner: set to intemu
Summary: Crash: SCI: GK2: Chapter 6: GrottoSCI: GK2: Crash in Chapter 6 Grotto

Could you please provide a save game & reproduction instructions? That will make isolating and fixing the bug much quicker. Thanks!

comment:3 Changed 3 months ago by wjp

Owner: intemu deleted

comment:4 Changed 3 months ago by IntEmu

Hi, this bug is more of a (hourglass) freeze than a crash. To reproduce, with the right number of points/at the right spot in the game, wait at the Grotto for the person to go away and the game will freeze.

I created this bug for others to know and to gather info. Wondering if I have this issue because I had the large savegame bug. Also wondering if this affects only version 1.0 and if others have completed this game. Thank you.

comment:5 Changed 3 months ago by csnover

Resolution: worksforme
Status: newclosed

I ran through the entire game and was not able to reproduce any crash or hang, so it appears this issue is either not a problem with the latest available ScummVM code, or insufficient detail has been provided to reproduce the bug.

If you can provide a save game and reproduction instructions for this problem, this ticket can be reopened. Thanks!

comment:6 Changed 3 months ago by IntEmu

Did you playthrough with version 1.0?

comment:7 Changed 3 months ago by IntEmu

1) I upgraded to v1.1 and no longer receive this freeze/crash.
2) I thought I provided reproduction information and it would have been nice for you to indicate if you used v1.1 or v1.0.
4) I think the issue is with v1.0 and with v1.1 I've been able to progress to the last scene in the game.

Note: See TracTickets for help on using tickets.