BS2: when starting through menu crashes with assertion
|Reported by:||SF/urkle||Owned by:||fingolfin|
|Game:||Broken Sword 2|
When starting broken sword 2 (english cd) I get an
assertion failure in engines/sword2/resman.cpp on line
442 in the ResourceManager::readCluIndex function.
(assert((tableSize % 8)==0).
For some reason if I start the game through the menu it
fails to read the tableOffset correctly (comes up with
a REALLY large number), thus tableSize ends up having a
negative stored in it and underflows.).
But if I start scummvm like this
it works fine.
Linux FC5 x86
scummvm 0.9.0svn revision 22372
(only just started playing the game on the 29th of
april so haven't tested older releases).
I do have the modern skin in my "extra" include
directory as well (much better than the old green skin)
Ticket imported from: #1483213. Ticket imported from: bugs/2597.
Change History (12)
comment:1 by , 13 years ago
|Summary:||when starting through menu crashes with assertion → BS2: when starting through menu crashes with assertion|