SCI: Camelot - Textbox glitch on Map after loading
|Reported by:||raziel-||Owned by:||m-kiewitz|
|Game:||Conquests of Camelot|
ScummVM 1.8.0git (Nov 6 2014 19:33:16)
Features compiled in: TAINTED Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC FreeType2 JPEG PNG
There is a glitch with the location textbox on the South England Map after loading a save state.
When loading the attached save the textbox gets erased and leaves a black rectangle. 
(It gets redrawn immediately after Arthur moves to another location.)
On loading the same save (in-game) after Arthur has been moved to another location the issue is still there, but only a few locations will trigger it (and i haven't been able to get the black rectangle again) with a partially erased textbox. 
This is on the console, i'm not sure if it's related, i get those a lot when playing.
User picked target 'camelot-amiga' (gameid 'sci')...
Looking for a plugin supporting this gameid... SCI [SCI0, SCI01, SCI10, SCI11]
Starting 'Sierra SCI Game'
WARNING: Failed to locate base object for object at 0022:0E52; skipping!,
Conquests of Camelot: King Arthur, Quest for the Grail (Amiga/English)
AmigaOS4 - PPC - SDL - BE
gcc (GCC) 4.2.4 (adtools build 20090118)
 - Conquest of Camelot_King Art_000.png
 - Conquest of Camelot_King Art_001.png
Ticket imported from: bugs/6744.