ALL: cursor pulsates too slow
ScummVM 0.4.2cvs Built on Jun 19 2003 11:18:43 With the original interpreters the cursor pulsates faster. I compared it with the C64, Amiga and PC versions of Scumm games. On all those systems, the pulsating is about twice that fast. I think the faster pulsating looks nicer and should be done that way in ScummVM, too. Beside this, it would be closer to the original anyways.
Note that with PC games the cursor flickers a bit with the original interpreters, which I think is not supposed to be that way and there is no need to do that flickering in ScummVM, just the faster pulsating would be nice.
If you want to check this out, and the flickering on your PC is too much to even recognise the actual pulsating, just try some games on C64 and Amiga! Or also try it with monkeyvga on PC where there is much less flickering in pause mode.
I think this was from the beginning on since the cursor works flawless otherwise.
Ticket imported from: #757191. Ticket imported from: bugs/908.