#836 closed defect (fixed)
ZAK & INDY3EGA: actor sounds (step sound)
| Reported by: | SF/hibernatus | Owned by: | fingolfin |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Zak McKracken |
Description
The step sound isn't played in Indy3 and Zak.
I think the bug is in costume.cpp line 643: if (nc == 0x78) { a->cost.animCounter2++; if (a->cost.start[slot] != end) continue; }
If i replace (nc == 0x78) by (nc & 0x80), i can hear the step sound in Zak and Indy3 EGA. I don't know if it's the correct way to fix the bug, i don't know anything about costumes and i haven't read much of your code.
Indy3 VGA doesn't need that, i've tried it and the step sound worked with (nc == 0x78).
Ticket imported from: #747068. Ticket imported from: bugs/836.
Change History (2)
comment:1 by , 23 years ago
| Owner: | set to |
|---|---|
| Resolution: | → fixed |
| Status: | new → closed |
comment:2 by , 7 years ago
| Component: | → Engine: SCUMM |
|---|---|
| Game: | → Zak McKracken |
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