SAM: End credits music regression
|Reported by:||eriktorbjorn||Owned by:||SF/jamieson630|
|Game:||Sam and Max|
I played through Sam & Max (English CD talkie version)
with a recent CVS snapshot, and noticed a slight
regression in the end credits: When the "mole man"
theme starts playing, there's a note hanging in the
background that shouldn't be there.
I had prepared a nice savegame, but of course I forgot
to bring it. You should be able to get there by
skipping to room 90 in the debugger though.
I've verified this with the ALSA, AdLib and Windows
Ticket imported from: #747095. Ticket imported from: bugs/837.