SAM: End credits music regression
|Reported by:||eriktorbjorn||Owned by:||SF/jamieson630|
|Game:||Sam and Max|
I played through Sam & Max (English CD talkie version) with a recent CVS snapshot, and noticed a slight regression in the end credits: When the "mole man" theme starts playing, there's a note hanging in the background that shouldn't be there.
I had prepared a nice savegame, but of course I forgot to bring it. You should be able to get there by skipping to room 90 in the debugger though.
I've verified this with the ALSA, AdLib and Windows sound drivers.
Ticket imported from: #747095. Ticket imported from: bugs/837.