Opened 17 years ago

Closed 17 years ago

#554 closed defect (fixed)

LOOM: New graphic glitch during escape

Reported by: SF/dfabulich Owned by: eriktorbjorn
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Loom

Description

In Mandible's dungeon, cast Open (e c e d) on the cage
door. As you're jumping out of the cage, you'll be
incorrectly obscured.

Using ScummVM 0.2.7 CVS
Built on Nov 8 2002 20:34:06

Ticket imported from: #635491. Ticket imported from: bugs/554.

Attachments (2)

loomcd.s05 (41.1 KB ) - added by SF/dfabulich 17 years ago.
Saved game right before escape
escape.png (81.0 KB ) - added by SF/dfabulich 17 years ago.
Screenshot of glitch

Download all attachments as: .zip

Change History (8)

by SF/dfabulich, 17 years ago

Attachment: loomcd.s05 added

Saved game right before escape

comment:1 by SF/dfabulich, 17 years ago

I've attached a saved game and a screen shot.

by SF/dfabulich, 17 years ago

Attachment: escape.png added

Screenshot of glitch

comment:2 by SF/andrej4000, 17 years ago

Seems to be a layer problem or so...

comment:3 by eriktorbjorn, 17 years ago

I believe this should be fixed now. Could anyone please
verify that?

comment:4 by SF/dfabulich, 17 years ago

Looks good to me. (I didn't do a full regression; I just
verified that the bug was fixed.) Works correctly as of:

ScummVM 0.2.81 CVS
Built on Nov 13 2002 17:03:53

comment:5 by eriktorbjorn, 17 years ago

Owner: set to eriktorbjorn
Resolution: fixed
Status: newclosed

comment:6 by eriktorbjorn, 17 years ago

It should be ok then. The fix I submitted for this bug
simply extended the hack to fix layering problems in another
room in Loom to also cover this room.

I do wish I knew how to fix it in a non-hacky way, though...

Note: See TracTickets for help on using tickets.