Opened 23 years ago
Closed 23 years ago
#554 closed defect (fixed)
LOOM: New graphic glitch during escape
| Reported by: | SF/dfabulich | Owned by: | eriktorbjorn |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Loom |
Description
In Mandible's dungeon, cast Open (e c e d) on the cage door. As you're jumping out of the cage, you'll be incorrectly obscured.
Using ScummVM 0.2.7 CVS Built on Nov 8 2002 20:34:06
Ticket imported from: #635491. Ticket imported from: bugs/554.
Attachments (2)
Change History (8)
by , 23 years ago
| Attachment: | loomcd.s05 added |
|---|
comment:4 by , 23 years ago
Looks good to me. (I didn't do a full regression; I just verified that the bug was fixed.) Works correctly as of:
ScummVM 0.2.81 CVS Built on Nov 13 2002 17:03:53
comment:5 by , 23 years ago
| Owner: | set to |
|---|---|
| Resolution: | → fixed |
| Status: | new → closed |
comment:6 by , 23 years ago
It should be ok then. The fix I submitted for this bug simply extended the hack to fix layering problems in another room in Loom to also cover this room.
I do wish I knew how to fix it in a non-hacky way, though...

Saved game right before escape