SDL: mouse emulation
|Reported by:||SF/redzebra||Owned by:||fingolfin|
problem: -------- 2 small code blocks were removed from backends/platform/sdl/events.cpp in rev 16120 and disable the mouse emulation mode.(2004-12-18)
The readme and site documentation however still claim the keyboard arrow keys simulate mouse movements.
suggestions: ------------ There might be cases or games where this is not prefereable by default but allowing it to be enabled at runtime by configuration or key-combination would be helpfull.
If that's a problem, a compile time option (--enable-mouse-emulation) would be sufficient
If neither is acceptable please update the distributed readme and site documentation.
note that simply restoring the 2 small original code pieces still works :-)
if noone wants to spend some time on this but is willing to state what would be a non intrusive or acceptable way to support this feature, I 'm willing to provide an tested patch.
Ticket imported from: #1687663. Ticket imported from: bugs/3131.