SDL: mouse emulation
|Reported by:||SF/redzebra||Owned by:||fingolfin|
2 small code blocks were removed from backends/platform/sdl/events.cpp in rev 16120
and disable the mouse emulation mode.(2004-12-18)
The readme and site documentation however still claim the keyboard arrow keys simulate mouse movements.
There might be cases or games where this is not prefereable by default but allowing it to be enabled at runtime by configuration or key-combination would be helpfull.
If that's a problem, a compile time option (--enable-mouse-emulation) would be sufficient
If neither is acceptable please update the distributed
readme and site documentation.
note that simply restoring the 2 small original code pieces still works :-)
if noone wants to spend some time on this but is willing to state what would be a non intrusive or acceptable way to support this feature, I 'm willing to provide an tested patch.
Ticket imported from: #1687663. Ticket imported from: bugs/3131.