#10048 closed defect (fixed)
SCUMMVM: opengl window mode bug, no resize
Reported by: | legluondunet | Owned by: | csnover |
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Priority: | normal | Component: | Graphics |
Version: | Keywords: | ||
Cc: | Game: |
Description
Hello,
with the last ScummVM git version, when I want to maximise the window (opengl mode), the video or the graphic game does not resize, see this screenshot:
http://www.hostingpics.net/viewer.php?id=123124Capturedcrande20170803015714.png
http://www.hostingpics.net/viewer.php?id=650113Capturedcrande20170803130322.png
If I minimise then maximize the ScummVM window, the game screen resized correctly, but the bug comes again at the next video/screen.
Thank you for your help
config:
Ubuntu 17.04 Zesty Zapus 64 bits - NVIDIA GeForce GTX 770 - official Ubuntu Nvidia drivers 375.66 - 1920x1080 - Processor Intel i5-3570 3,4 Ghz - 8 Go RAM
ScummVM git version from 2 august 2017
Change History (9)
comment:1 by , 7 years ago
comment:2 by , 7 years ago
This is because the engine is performing pixel format switches for video playback but the backend isn’t dealing with this correctly at the moment. This same problem should happen in any engine that tries to change the pixel format or dimensions of the hardware surface (so e.g. if you run DreamWeb DOS CD fullscreen this should happen too when the game switches modes at the beginning after the text opening).
comment:3 by , 7 years ago
I can reproduce the bug with differents games:
Shivers
http://www.hostingpics.net/viewer.php?id=307175Capturedcrande20170803131138.png
The beast within
http://hpics.li/2d90bbc
Phantasmagoria
http://hpics.li/dbab1fd
Beneath a steel sky
http://hpics.li/99180fb
even with ScummVM GUI
http://hpics.li/5be5d5e
comment:4 by , 7 years ago
Summary: | SCUMMVM: opengl windo mode bug, no resize → SCUMMVM: opengl window mode bug, no resize |
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comment:5 by , 7 years ago
This doesn't happen to me on win7-64 (mingw64) is this issue restricted to linux?
comment:6 by , 7 years ago
Okay, nevermind I was on a old version (1.10.0git-4209-g8864cfc) on the latest (1.10.0git-4215-gbbc781f) this bug is present in windows.
comment:8 by , 7 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Since there have been changes and improvements to the graphics manager code around this area, and the OP is no longer able to reproduce this, I will assume this issue is fixed now thanks to those updates.
comment:9 by , 6 years ago
Component: | --Unset-- → Graphics |
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Is this specific to a particular game or does it happen for other games you have tested with scummvm?