#1856 closed defect (fixed)
ALL: debug() behaviour is wrong at game detection stage
| Reported by: | sev- | Owned by: | fingolfin |
|---|---|---|---|
| Priority: | normal | Component: | --Other-- |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
It is actually not a bug but design flaw.
With current approach g_debugLevel is not set at game detection stage, i.e. inside of function Engine_BLAH_detectGames(). So all debug messages at level >0 get ignored.
Ticket imported from: #1091142. Ticket imported from: bugs/1856.
Change History (2)
comment:1 by , 21 years ago
| Resolution: | → fixed |
|---|---|
| Status: | new → closed |
comment:2 by , 7 years ago
| Component: | --Unset-- → --Other-- |
|---|
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