Opened 14 years ago
Closed 14 years ago
#5346 closed defect (fixed)
LURE: Diermot stuck in door in room 20
Reported by: | SF/nico18 | Owned by: | dreammaster |
---|---|---|---|
Priority: | normal | Component: | Engine: Lure |
Version: | Keywords: | ||
Cc: | Game: | Lure of the Temptress |
Description
With scummvm-1.1.1, in the German version of lure, I managed to get Diermot stuck in a door in a way that he cannot move or do anything else anymore.
I asked Diermot to open the door, which he did. After that, I clicked on the door (mouse pointer became an arrow, indicating that Diermot would enter the room behind the door). Then, Diermot moved to the position in which he is now (see attached savegame), someone started to talk, and Diermot got stuck. I am not sure whether other people talking is related to this bug. However, Diermot cannot do anything anymore, it seems. The door is closed in the savegame, because Whelk came out of the building, and closed the door behind him.
I am attaching a savegame which shows the problem.
Ticket imported from: #3062835. Ticket imported from: bugs/5346.
Attachments (1)
Change History (4)
by , 14 years ago
comment:1 by , 14 years ago
Owner: | set to |
---|
comment:2 by , 14 years ago
This seems pretty much to the other recent bug with this same door that I fixed. The fix prevents the problem from occuring, so the situation shown in the attached savegame shouldn't occur again.
comment:3 by , 14 years ago
Resolution: | → fixed |
---|---|
Status: | new → closed |
Savegame with Diermot being stuck in a door while entering another room from room 20