Opened 21 years ago

Closed 21 years ago

Last modified 14 years ago

#98 closed defect (fixed)

DOTT: Text Glitches

Reported by: (none) Owned by: SF/ender
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Day of the Tentacle


After certain graphical scenes when a character talks for more than one instance of text, the first part is corrupted and sometimes doesnt disappear when the remaining parts are spoken.

Simplest example is when you get the plans wrong near the beginning for the copy protection.

Ticket imported from: #528034. Ticket imported from: bugs/98.

Change History (5)

comment:1 by SF/ender, 21 years ago

I have not seen this bug - please ensure you are using the latest CVS and provide another example (the DOTT cd version I have -has- no copy protection :)

comment:2 by (none), 21 years ago

Logged In: NO

I downloaded the daily windows build just before i played the game. Unfortunately I finished the game and deleted the play files, so the copy protection is the only example i can remember 100%. I found a site you can d/l it from, this one is probably the floppy version with copy protection

comment:3 by SF/ender, 21 years ago

Resolution: fixed
Status: newclosed

comment:4 by SF/ender, 21 years ago

This should be fixed now, I had made a rather silly typo in last nights updates.

comment:5 by Kirben, 14 years ago

Component: Engine: SCUMM
Game: Day of the Tentacle
Owner: set to SF/ender
Summary: Text Glitches in DotTDOTT: Text Glitches
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