Opened 21 years ago
Closed 21 years ago
Last modified 14 years ago
#98 closed defect (fixed)
DOTT: Text Glitches
|Reported by:||(none)||Owned by:||SF/ender|
|Cc:||Game:||Day of the Tentacle|
After certain graphical scenes when a character talks for more than one instance of text, the first part is corrupted and sometimes doesnt disappear when the remaining parts are spoken.
Simplest example is when you get the plans wrong near the beginning for the copy protection.
Ticket imported from: #528034. Ticket imported from: bugs/98.
Change History (5)
comment:1 by , 21 years ago
comment:2 by , 21 years ago
Logged In: NO
I downloaded the daily windows build just before i played the game. Unfortunately I finished the game and deleted the play files, so the copy protection is the only example i can remember 100%. I found a site you can d/l it from, this one is probably the floppy version with copy protection
comment:3 by , 21 years ago
|Status:||new → closed|
comment:4 by , 21 years ago
This should be fixed now, I had made a rather silly typo in last nights updates.
comment:5 by , 14 years ago
|Component:||→ Engine: SCUMM|
|Game:||→ Day of the Tentacle|
|Summary:||Text Glitches in DotT → DOTT: Text Glitches|
I have not seen this bug - please ensure you are using the latest CVS and provide another example (the DOTT cd version I have -has- no copy protection :)