Opened 15 years ago

Closed 15 years ago

#4485 closed defect (fixed)

AGI: KQ1: Fast text box

Reported by: SF/dproudmoore Owned by: SF/buddha_
Priority: normal Component: Engine: AGI
Version: Keywords: script
Cc: Game: King's Quest 1


Talking to King Edward, the dialog explaining the King's Quest flashes up and disappears too quickly to read. Probably related to bug 2821422 and bug 2825273. Savegame attached.

ScummVM 1.0.0pre042729 (Jul 25 2009 11:17:11) Win32 Using Vista-x64 SP1 King's Quest I: Quest for the Crown (2.0F 1987-05-05 5.25"/3.5"/DOS/English)

Ticket imported from: #2828330. Ticket imported from: bugs/4485.

Attachments (1)

kq1.003 (3.1 KB ) - added by SF/dproudmoore 15 years ago.
Save point before talking to King.

Download all attachments as: .zip

Change History (5)

by SF/dproudmoore, 15 years ago

Attachment: kq1.003 added

Save point before talking to King.

comment:1 by SF/buddha_, 15 years ago

It's r41250 that caused this bug because r41249 is fine but r41250 is not.

Commit log of r41250: Fix bug #2026605: "SQ2: Have to wait after dying to do anything."

So it seems the fix for an action blocking text box made some other text go away too swiftly.

comment:2 by SF/buddha_, 15 years ago

I committed a possible fix to trunk in revision 43523 but as I haven't had the time yet to do much testing with it I didn't yet commit the fix to the branch-1-0-0 too.

comment:3 by SF/buddha_, 15 years ago

Fixed in trunk by r43523, in branch-1-0-0 by r43546.

comment:4 by SF/buddha_, 15 years ago

Owner: set to SF/buddha_
Resolution: fixed
Status: newclosed
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