#4593 closed defect (fixed)
ZAK-V1-C64 Graphic glitch in plane
Reported by: | (none) | Owned by: | segrax |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Zak McKracken |
Description
Hardly noticeable, but when Zak sits in the plain and you let hem stand up, for a split second there's a pixel beneath the back of Zak's chair that shouldn't be there (it's not in the real game). I added a screen shot and a save-game.
Ticket imported from: #2854034. Ticket imported from: bugs/4593.
Attachments (2)
Change History (7)
by , 15 years ago
Attachment: | GlitchPlane.png added |
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comment:1 by , 15 years ago
this is produced with ScummVM v1.0.0rc143718 and zak -v1-c64 on Windows XP SP3
comment:2 by , 14 years ago
Component: | → Engine: SCUMM |
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Game: | → Zak McKracken |
comment:3 by , 8 years ago
Summary: | ZAK-V1-C64 Graphic glitch in plain → ZAK-V1-C64 Graphic glitch in plane |
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comment:4 by , 8 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Closing as this is issue no longer occurs
comment:5 by , 8 years ago
It seems that this commit fixed it.
commit d92e47f4e6ff7187ac0dca9ad1c54b2c96fda1b9
Author: Robert Crossfield <robcrossfield@…>
Date: Mon Dec 8 10:29:23 2014 +1100
SCUMM V1-V2: Fix actor walk behavior (transitions between walk boxes, and changing destination issue)
showing the glitch