Opened 10 years ago

Closed 2 years ago

Last modified 2 years ago

#4593 closed defect (fixed)

ZAK-V1-C64 Graphic glitch in plane

Reported by: (none) Owned by: segrax
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Zak McKracken

Description

Hardly noticeable, but when Zak sits in the plain and you let hem stand up, for a split second there's a pixel beneath the back of Zak's chair that shouldn't be there (it's not in the real game). I added a screen shot and a save-game.

Ticket imported from: #2854034. Ticket imported from: bugs/4593.

Attachments (2)

GlitchPlane.png (9.4 KB) - added by SF/*anonymous 10 years ago.
showing the glitch
zak-v1-c64.s01 (6.3 KB) - added by SF/*anonymous 10 years ago.
Savegame right before the glitch

Download all attachments as: .zip

Change History (7)

Changed 10 years ago by SF/*anonymous

Attachment: GlitchPlane.png added

showing the glitch

comment:1 Changed 10 years ago by (none)

this is produced with ScummVM v1.0.0rc143718 and zak -v1-c64 on Windows XP SP3

Changed 10 years ago by SF/*anonymous

Attachment: zak-v1-c64.s01 added

Savegame right before the glitch

comment:2 Changed 9 years ago by fingolfin

Component: Engine: SCUMM
Game: Zak McKracken

comment:3 Changed 2 years ago by BenCastricum

Summary: ZAK-V1-C64 Graphic glitch in plainZAK-V1-C64 Graphic glitch in plane

comment:4 Changed 2 years ago by segrax

Owner: set to segrax
Resolution: fixed
Status: newclosed

Closing as this is issue no longer occurs

comment:5 Changed 2 years ago by BenCastricum

It seems that this commit fixed it.

commit d92e47f4e6ff7187ac0dca9ad1c54b2c96fda1b9
Author: Robert Crossfield <robcrossfield@…>
Date: Mon Dec 8 10:29:23 2014 +1100

SCUMM V1-V2: Fix actor walk behavior (transitions between walk boxes, and changing destination issue)

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